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Product image for Create a Character Bust with ZBrush and 3dCoat

Create a Character Bust with ZBrush and 3dCoat

Learn the complete pipeline on how to create a hand painted character bust from start to finish!

Course•By Sean Evens

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Product image for Create a Generator 3ds Max and Keyshot

Create a Generator 3ds Max and Keyshot

Course•By 3dmotive

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Product image for Creating Foliage for Games and Film

Creating Foliage for Games and Film

Learn to be realistic 3d foliage for your game or film projects

Course•By Damian Lazarski

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Product image for Digital Sculpting for Interior Decor with ZBrush and 3ds Max

Digital Sculpting for Interior Decor with ZBrush and 3ds Max

Learn the techniques used to create intricate floral designs for 3d game assets

Course•By Ash Thundercliffe

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Product image for Intro to 3ds Max for Games and Film

Intro to 3ds Max for Games and Film

Dive into the basics of production modeling in 3ds Max

Course•By Stephen Wells

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Product image for Layered Asset Creation in 3ds Max

Layered Asset Creation in 3ds Max

Learn to create conceptual 3D Environment assets from reference images using a layered, organized approach to 3D modeling.

Course•By Antony O’Sullivan

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Product image for Learn to Model a Speedboat in 3ds Max and Render in KeyShot

Learn to Model a Speedboat in 3ds Max and Render in KeyShot

Explore the basics of modeling a game asset and learn to create an impressive presentation!

Course•By Stephen Wells

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Product image for Master UVW Unwrapping in 3ds Max

Master UVW Unwrapping in 3ds Max

Learn the hidden yet simple tricks the pros use & master UVW Unwrapping. UVW Unwrapping made simple for all your assets!

Course•By Don Ott

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Product image for Model and Texture a Dreadnaught Character From Start to Finish

Model and Texture a Dreadnaught Character From Start to Finish

Complete Start-to-Finish Production of a Weaponized Dreadnought Mech for Games or Film!

Course•By Stephen Wells

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Product image for Model and Texture a Pistol for Games or Film

Model and Texture a Pistol for Games or Film

Model, Texture, and Render a Walther P99 using 3ds Max, Substance Designer, and Marmoset Toolbag 3.

Course•By Emiel Sleegers

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Product image for Model and Texture a Radio Prop for Video Games Using 3ds Max

Model and Texture a Radio Prop for Video Games Using 3ds Max

Learn to create a high-poly clock asset in 3ds Max, and learn to create the final low poly and textures!

Course•By Stephen Wells

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Product image for Sculpt a Mech Head with ZBrush and Present it in Keyshot

Sculpt a Mech Head with ZBrush and Present it in Keyshot

Learn to model this complex 3d asset and learn more about sculpting in ZBrush for games or film

Course•By Stephen Wells

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Product image for The Complete Orc Body Character Course

The Complete Orc Body Character Course

Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!

Course•By Stephen Wells

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Product image for The Modular Environment Workflow for Games

The Modular Environment Workflow for Games

Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!

Course•By Tyler Wanlass

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